Monster Menu: The Scavenger's Cookbook

Well done. Condition: Obtain all trophies in Monster Menu: The Scavenger's Cookbook.

Ah, at long last! I can finally leave... Condition: Reach 100 floors.

Nothing to be sad about. Condition: Escape the dungeon without any allies left.

You can probably call yourself a gold-level adventurer now. Condition: Reach adventurer level 100.

Gotta collect 'em all. Condition: Unlock all item records.

Why? Why is it so...? Condition: Reach 50 floors.

You can probably call yourself a silver-level adventurer now. Condition: Reach adventurer level 50.

It might be useful, or maybe not. Condition: Obtain all notes and letters.

That's gross... I mean, no, it's all food. Condition: Unlock all food recipe records.

You'll get by as long as you have a rock. Condition: Unlock all crafting recipe records.

What's more important than levels? Skills, that's what. Condition: Unlock all skill records.

Learn about all of them. They've known about you from the start. Condition: Unlock all monster records.

Live. You must live on. Condition: Eat an unknown monster.

Chew. Condition: Complete "Orth Ruins."

Slowly swallow. Condition: Complete "Espher Plains."

Dissolve with your stomach acid. Condition: Complete "Bentri Forest."

Absorb nutrients. Condition: Complete "Intesuti Shore."

Momentary lingering. Condition: Complete "Aynas Swamp."

Stockpile. Condition: Complete "Iqua Wastelands."

Carry the nutrients. Condition: Complete "Mount Koa."

Consume. Condition: Complete "Maskaras Tundra."

Collect the waste products. Condition: Complete "Ren Ice Peak."

Excrete. Condition: Complete "Ulinaria Swamp."

As long as it's edible. Condition: Eat something really disgusting.

Food is all about flavor. Condition: Eat something really delicious.

Not quite enough. Condition: Consume a large amount of calories.

Why do you still live? Condition: Utter annihilation.

A curse? Or perhaps... Condition: Use an altar to receive a curse.

Jump all you want, you won't fly. Condition: Jump 1,000 times during expeditions.

You can probably call yourself a bronze-level adventurer now. Condition: Reach adventurer level 10.

Life must not be wasted. Condition: Devour a corpse.

It's important to not push too hard and rest when you're tired. Condition: Have a rest.

Right then! Hopefully it's at least half decent. Condition: Cook something.

Can't always go head on. Gotta be crafty. Condition: Craft something.

Masterpiece or not, it was made to be used. Condition: Enhance a piece of equipment to its limit.

Which will you lose? An item or your life? Condition: Exceed your maximum inventory space.

Use what you got. Condition: Use fists, a sword, ax, spear, and bow over 100 times each.

I have a bad feeling about this. Run! Hurry! Condition: Satisfy the requirements to make Death appear.

Can one ever have too many things? ...Oh, look! There's something over there. Condition: Scavenge 700 times in one expedition.

Worst. Feeling. Ever. Condition: Contract food poisoning.

What's this skill? "Trophy"...? Condition: Acquire the "Trophy" skill.

Strange. I feel stronger than before. Condition: Skill growth from nutrients exceeds a certain value.

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