Frostpunk 2

Obtain all trophies

Have "Devoted" standing with every community

Fulfil at least 1 promise to 5 different communities and factions in one playthrough

Never have relations worse than Sceptical with any community or faction.

Sign at least 20 new laws in a single playthrough

Have 100% of delegates vote in favour of any law

Have twice as much heat abundance as heat demand

Have at least 5 different area effects applied to the district

Have 10 districts affected by hubs

See 10 different situations near a district hub

Disregard community requests 5 times in one playthrough

Finish the game on hardest difficulty without signing any Rule laws

Set up 3 colonies

Finish the game without gathering any resources from the frostland or colonies

Fulfil at least 300 Heat demand using Steam and have absent Squalor

Never research a building or sign a law of the opposite affinity to the one you already have.

Double starting Research speed

Finish a playthrough without any deaths

Have maximum trust

Have all problems absent for 50 weeks in the City with at least 15k population

Ensure the Wanderers' survival during the Whiteout

Ensure Wanderers' survival while saving the seals and not expelling the elders

Complete the Story on any difficulty

Complete the Story on at least hard difficulty

Complete the Story on the hardest difficulty

Complete the playthrough in the Utopia Builder

Complete all Ambitions in the Utopia Builder

Salvage all cores deposits in Winterhome

Clog all gas source before first rise of toxicity (on at least hard difficulty)

Finish Defeat the Frost or Embrace the Frost before the whiteout

Have no hunger during whole duration of the Whiteout in New London

No deaths caused by Faction War

Have at least 50 income of heatnotes

The banished faction leaves New London of their own accord

Don't let Fervour of any faction reach maximum level in a playthrough

Don't let Faction War spread over 5 or more districts

Never be in danger of loosing your position due to low Trust or high Tension

Have no votes against Captain's Authority policy

Reach over 60,000 population in your main city

Reach over 50,000 population outside of your main city

End the civil war through the Path of Peace

Have Squalor Absent despite having at least 1000 Material Demand

Have Disease Absent and Cold Absent, when there is at least -100 Celsius degrees

Have Crime and Tension Absent in the City with 30k population

Research 60 different ideas under 600 weeks.

Have at least 20k heatstamps and over 200k Goods stockpile.

Have at least 90% of the population be active workers in your city.

Meet all factions in the Utopia Builder mode

Have no problems higher than Minor in a colony for 300 weeks

Have negative relations with all communities

Have rallies and protests in the City at the same time

Change a policy to another one, and then sign the previous one once again

Complete the ‘Beacon of Hope’ Tale

Complete the ‘Apocalyptic Whiteout’ Tale

Complete the ‘Depleted Cores’ Tale

Complete three Tales in a single playthrough on at least Steward difficulty

Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty

Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty

Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty

Complete the 'Doomsayers' Tale Achievement

Complete the 'Plague' Tale Achievement

Complete the 'Doomsayers' Tale without ever triggering the Tension or Trust crises.

Complete the 'Plague' Tale without suffering any death from the plague

Unlock a Utopia Tree Node

Survive until week 500 without building a single Extraction District (Icebloods' Utopia)

Generate exactly 314 Compute (Technocrats' Utopia)

Survive 100 weeks with 50% Wear in at least 20 Districts (Bohemians' Utopia)

Display 130 Mementos (Overseers' Utopia)

Generate at least 1 Heatstamp Income per 100 Citizens (Venturers' Utopia)

Survive until week 500 without building a single Food District (Menders' Utopia)

Have a Workforce 2x your Population size without any Automaton Factory (Proteans' Utopia)

Reach week 500 without ever Frostbreaking or demolishing a Deployment Base (Legionnaires' Utopia)

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