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Bungie Comms Manager Tells Destiny 2 Fans Not to Blame Themselves for Game's End

25/06/2026 · 0

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Destiny 2 fans shouldn't 'blame' themselves for Bungie's decision to end support for the game, according to the company's communications manager. The Destiny community has been in mourning for about a month after Bungie abruptly announced it would stop adding new content to Destiny 2, though the game remains playable. The announcement shocked fans who had expected a bright future for the title. One fan wondered if the community could have done more to support the game, but Bungie communications manager Dylan Gafner responded that nothing more could have been done, thanking fans for nearly a decade of support. 'You all have done more for this game and our studio than could ever be imagined, and no words can accurately depict how lucky we are to have shared these worlds with you,' Gafner said. 'Don't blame yourselves or think you could have / should have done more. This is just the way it goes sometimes. No matter the future, we will always have these memories.' Despite these reassurances, statements and vibes from Bungie paint a bleak picture. Reports indicate that Destiny 3 is not in development and that Bungie is bracing for 'significant' layoffs. Former Bungie staff have also reminisced about dream projects in the Destiny universe, including a dating simulator. Bungie will remain operational, fully committed to supporting Marathon, but doubts have been cast on whether the team will get another shot at a big-budget AAA game after Marathon's commercial underperformance. The games industry as a whole is navigating economic hardships, making it harder than ever to take chances on ambitious projects. Bungie may create a big new game in the future, but such a project likely wouldn't see the light of day for many years.

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