
Streaming can provide free publicity for games, but for story-driven genres like RPGs, there's a risk that viewers might feel content just watching someone else play. Naoki Hamaguchi, director of the Final Fantasy 7 Remake trilogy, recently addressed this issue, stating that gameplay streams present a major challenge for RPG developers, who must ensure their games are engaging enough to make players want to pick up and play themselves.
Currently working on Final Fantasy 7 Revelation—the final installment of the 1997 RPG's remake trilogy, due in spring 2027—Hamaguchi spoke to Japanese news site 4Gamer about the challenges streaming poses to Final Fantasy and game creators.
Hamaguchi warned that "one thing that RPGs like Final Fantasy have to pay attention to today is the risk that people might feel satisfied just from watching a stream," without actually playing the game themselves.
While not entirely opposed to streaming, Hamaguchi highlighted the issue of viewers not feeling motivated to play. "This is a crisis for the games themselves, or rather, not something that game developers can fully celebrate," he said.
So what's Final Fantasy 7 Revelation's solution? According to Hamaguchi, it's crucial for games to offer enough player choice so that no two gamers have exactly the same experience. "If people watch a game stream and it makes them wonder, 'What would I do in that situation?' or 'How would I experiment with that?', then they'll hopefully be inspired to try playing it themselves."
Revelation will apparently offer even more player choice than Rebirth, creating a sense that each player's experience is unique—qualities Hamaguchi feels are "exactly the kind of features that games need in today's era" of streaming. "The world is changing, and entertainment must evolve with the times."
In fact, 'choice' was one of the conceptual keywords for Final Fantasy 7 Revelation's development. However, Hamaguchi didn't go into details about whether player choices will affect small plot episodes (like the Gold Saucer dating scene in the original FF7 and Rebirth) or have a greater impact on the overall story.
But we do know that on the gameplay side, there seems to be a lot of player agency and choice. Final Fantasy 7 Revelation will feature an outfit-based job system (FITS), echoing Final Fantasy X-2. However, Hamaguchi assured fans that character job and outfit appearance will be separate, allowing players to go through the game in everyone's original outfits if they like, while still changing character jobs. Players will also be able to choose any job for each character from the start, giving them vastly more choice than if they had to unlock specific jobs. Hamaguchi noted that access to the Highwind Airship after the 5-hour mark will give players a huge degree of freedom over which part of the world map they explore next.
When Rebirth was released to rave reviews in 2024, one major criticism was that it was bogged down with too many minigames. Hamaguchi noted that the team has addressed this for Revelation. Although diving into Rebirth's minigames was optional, like in the original FF7, there were moments when playing them was necessary to advance the plot (e.g., the Queen's Blood tournament) or access certain powerful gear or battle mechanics.
In Final Fantasy 7 Revelation, Hamaguchi and the team have rebalanced the focus so that battle-focused content gives battle-related rewards (meaning grinders who love the combat system can pursue that path), while minigames offer cosmetic rewards like character outfits. "We have balanced the game so that players who aren't interested in minigames don't have to play them," noted Hamaguchi. Minigames will also have a skip function, allowing players to skip to the reward if they don't like a particular minigame. However, he reassures fans that Tifa and Scarlet's slap battle from the 1997 original will be in Revelation.
Hamaguchi also reiterated that Final Fantasy 7 Revelation will wrap up all the storylines and mysterious elements introduced in the FF7 remake series. "Rather than expanding the FF7 IP further, our priority as developers is to wrap up this remake series properly," said Hamaguchi, emphasizing that the team is deeply committed to repaying fans' loyalty by giving the FF7 trilogy a solid ending.
Final Fantasy 7 Revelation was announced at Summer Game Fest 2026 and is set to launch simultaneously on PC via Steam and Epic Games Store, Nintendo Switch 2, PlayStation 5, and Xbox Series X and S in spring 2027. Many new details about the final chapter have emerged since, including confirmation that the English version of Sephiroth will be voiced by a new actor.

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